Class: Junior Secondary School 3 (JSS3, JSS 3)
Term: 2nd Term
Week: 7–8
Age: 14 years
Duration: 45 minutes
Subject: Basic Science And Technology
Curriculum Theme: Physical And Health Education
Previous Lesson: Puberty Stage and Adolescent Growth
Topic: Non-contact Games
Subject Matter: Meaning of non-contact games, Examples of non-contact games, Basic swimming styles (crawl, breaststroke, butterfly)
Specific Objectives
By the end of the lesson, pupils should be able to:
- Cognitive Domain:
(a) Explain the meaning of non-contact games.
(b) List examples of non-contact games. - Affective Domain:
(a) Show positive attitude towards safe participation in non-contact games. - Psychomotor Domain:
(a) Demonstrate basic body movements of common swimming strokes. - Social Domain:
(a) Participate cooperatively in group discussions and demonstrations.
Reference Materials
The following resources was used in planning this lesson:
- 9 Years Basic Education Curriculum
- Lagos State Unified Scheme of Work for Junior Secondary Schools
- Scoilnet – 120 Non Contact Activities for Physical Education
- Physical and Health Education Textbooks for Junior Secondary Schools
Instructional Materials
The teacher will teach this lesson with the aid of:
- Charts showing different non-contact games
- Pictures or diagrams of swimming strokes
- Whiteboard and markers
- Whistle and stopwatch
Rationale for the Lesson
This lesson helps pupils understand safe sporting activities and develop interest in non-contact games that promote fitness and reduce risk of injury.
Prerequisite/Previous Knowledge
Pupils have previously participated in basic physical activities and are familiar with common games and sports.
Lesson Content/Board Summary
Non-contact Games
Meaning of Non-contact Games
Non-contact games are games or sports in which players do not make direct physical contact with one another during play. These games are played with adequate space or equipment to prevent collision between players.
Examples of Non-contact Games
Non-contact games are activities that allow players to compete without touching each other.
Examples are:
- Swimming
- Tennis
- Table tennis
- Badminton
- Athletics (running, jumping events)
Swimming
Swimming is a non-contact game that involves moving the body through water using coordinated movements of the arms and legs. It is played individually and helps in building strength, endurance, and safety skills.
The following are basic swimming styles:
- Crawl – arms move alternately with fast kicking of the legs.
- Breaststroke – arms and legs move together in a frog-like manner.
- Butterfly – both arms move together with a wave-like body motion.
Teaching Methods/Instructional Techniques
Explanation, Discussion, Demonstration, Questioning, Visual Aids
Instructional Procedures
To deliver this lesson, the teacher will adopt the following steps:
Step 1: Introduction
Time: 5 minutes
Teaching Skill: Set Induction
Teacher’s Activity: Ask pupils questions about games they know and display pictures of different sports.
Pupils’ Activity: Respond to questions and observe pictures.
Learning Point: Games can be grouped based on contact level.
Step 2: Meaning of Non-contact Games
Time: 8 minutes
Teaching Skill: Explanation
Teacher’s Activity: Explain the meaning of non-contact games and write the definition on the board.
Pupils’ Activity: Listen and copy notes.
Learning Point: Non-contact games do not involve physical contact.
Step 3: Examples of Non-contact Games
Time: 7 minutes
Teaching Skill: Discussion
Teacher’s Activity: List and explain examples of non-contact games.
Pupils’ Activity: Mention examples and write them down.
Learning Point: There are many types of non-contact games.
Step 4: Basic Swimming Styles
Time: 10 minutes
Teaching Skill: Demonstration
Teacher’s Activity: Explain swimming as a non-contact game and demonstrate basic movements of swimming styles.
Pupils’ Activity: Observe and imitate movements.
Learning Point: Swimming has different styles with specific movements.
Step 5: Note-Taking
Time: 7 minutes
Teaching Skill: Guided Writing
Teacher’s Activity: Guide pupils to copy the board summary.
Pupils’ Activity: Copy notes neatly.
Learning Point: Important facts are recorded.
Step 6: Evaluation/Review
Time: 5 minutes
Teaching Skill: Questioning
Teacher evaluates the learning by asking the following questions:
- What are non-contact games?
- Mention three examples of non-contact games.
- List two swimming styles.
Pupils’ Activity: Answer questions orally.
Step 7: Conclusion
Time: 3 minutes
Teaching Skill: Closure
Teacher’s Activity: Summarize the lesson and encourage participation in safe games.
Pupils’ Activity: Listen attentively.
Learning Point: Non-contact games are safe and beneficial.
Lesson Keywords
- Non-contact games – games without physical contact
- Swimming – movement through water
- Crawl – fast swimming style
- Breaststroke – frog-like swimming style
- Butterfly – wave-like swimming style
Differentiation
Use simple explanations for slow learners and additional examples for fast learners.
Note for teachers using this lesson plan
Ensure safety during demonstrations and use pictures where physical facilities are unavailable.

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